![]() “The community plays a crucial role in Early Access development. How are you planning on involving the Community in your development process? “Yes, we plan a slight price increase when EA ends.” ![]() Will the game be priced differently during and after Early Access? ![]() Gameplay systems including: physics/dynamic, energy management, cooling management, resources management, signal/detection.Ĭurrently, except adventure mode and signal/detection, all have been implemented.” “Game mode including: ship design and combat (pvp/pve), Adventure mode (roguelike). What is the current state of the Early Access version? More module packages: will introduce one or more module packages, to enable design with more diversified styles.” “More module types: including energy shield module, energy laser turret, axis gun module and hangar module. How is the full version planned to differ from the Early Access version? ![]() “Because of a tiny development team, we need to integrate development more interactive with community to get enough feedback.”Īpproximately how long will this game be in Early Access? ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |